I've decided to redo the topology of the shoulders. I had a rethink on how I want to rig this character and I think that it'd be better to have the arms flat out in a T shape. I had a play on this a few days ago but haven't had any time since but I thought that I ought to update the blog and post the changes. Am itching to crack on with this but have lots of undergraduate work to mark. In fact, I'm drowning in work.....
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